@startuml
sprite $hockey_puck [48x48/16] {
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!define FA6_HOCKEY_PUCK(_alias) ENTITY(rectangle,black,hockey_puck,_alias,FA6 HOCKEY_PUCK)
!define FA6_HOCKEY_PUCK(_alias, _label) ENTITY(rectangle,black,hockey_puck,_label, _alias,FA6 HOCKEY_PUCK)
!define FA6_HOCKEY_PUCK(_alias, _label, _shape) ENTITY(_shape,black,hockey_puck,_label, _alias,FA6 HOCKEY_PUCK)
!define FA6_HOCKEY_PUCK(_alias, _label, _shape, _color) ENTITY(_shape,_color,hockey_puck,_label, _alias,FA6 HOCKEY_PUCK)
skinparam folderBackgroundColor<<FA6 HOCKEY_PUCK>> White
@enduml